Gran turismo 5 prologue save data ps36/15/2023 ![]() I'm surprised that they even went ahead with it.doesn't PD play multiplayer GT3/4 themselves? For us experienced in multiplayer Forza, PGR, and GT, we knew it would be a bad system. Well, a lot of us here called it a long time ago. Feeling the track out and the car, not just following the perfect (in the traditional sense) race line. Just because of that tiny difference in dip of the road, the angle, or traction etc. An inch more to the left or right and your car can spin, grip, glide or drift completely different. In GT5, there are specific grooves and dips on certain tracks (eg Eiger Nordwand) where not only tiny differences in the set up of your car, but inch differences on the road decide exactly how much inertia you will build, and exactly how your car will sway or glide around a specific part of the track and in a very specific manner. I find in Forza 2, the cars themselves have great feedback, but relative to the track not so much. It's easier to feel every nuisance of the track AND car. It just handles things like accuracy of traction balance, inertia, brake bias etc more accurately. ![]() ![]() I think GT5P handles more realistically than Forza 2.
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